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Bleach Vendetta:Reloaded

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A literate Bleach roleplay, with specific focus on the struggles and interactions within the Soul Society. 

Tags: Bleach, Soul Society, Roleplay, Captains, Vendetta 

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Arena Emperor
Captain

Fashionable Genius

PostPosted: Sun Feb 17, 2008 5:13 pm


::11th Squad - Captain::

::Shinigami::

Quote:
Gaia Avatar: User Image
Gaia Name: Mythic229

Name: Kenpachi Zaraki
Age: Unknown
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Bio: Once a wandering swordsman from the Zaraki District in Rukon (one of the toughest, most impoverished Districts), he was once little more than a killer leaving behind a trail of blood in his wake. Following one battle in the Kusajishi District where in which he cut down all his enemies, he discovered a young girl with no name who did not fear him as everyone else did. Perhaps spur of the moment, or perhaps out of empathy that he knew the pain of not having a name, he chose to take the little girl with him and gave her the name Yachiru Kusajishi (the former the name of the only person he ever admired, the latter being the name of her district) and claimed the name Kenpachi Zaraki for himself (Kenpachi being the traditional title of the strongest swordsman and Zaraki being the name of his home district).

Some time afterwards he met with Ikkaku Madarame and Yumichika Ayasegawa, and defeated the former in a battle that would later inspire him to join the Protection Squads as Zaraki's subordinate. Then at some point later, he challenged and killed the then-Captain of the 11th Squad, becoming the only Captain to achieve his rank in such a manner. This earned him the disdain of 9th Squad Captain Kaname Tousen who viewed him as a chaotic entity that would shatter the peace of Soul Society, but earned for he and Yachiru a lifestyle that would allow them to live as they liked, killing and fighting non-stop with all the benefits of being a shinigami Captain. Since then he has served as the Squad 11 Captain, displaying his love for battle and keen insight on people every so often, whenever the opportunity presents itself. And in spite of how he seems, he tends to act in ways that benefit and even bring notoriety (not all of it good) to Squad 11 as the best fighters in Soul Society.
Division: Squad 11

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Zanpaktou Details

Zanpaktou: Name Unknown
Release Command: Unknown

Shikai: Appears as a ragged, worn-down katana, Kenpachi's weapon is always in its released state because of his incredible spiritual pressure. Because he does not know the weapon's name, however, he cannot yet access any of its actual Shikai abilities. One ability he has shown with his weapon, however, is a wave of pure spiritual power which flows out from his weapon in an arc when he swings it at full-force. This is not actually an ability of his weapon, however, and is simply a result of his overwhelming spirit pressure being released through his swing.

Bankai: Not yet achieved.


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Combat Potentials

Fighting Style: Having the lowest combat rating of all the shinigami Captains, this is only because he simply has no affinity for Kido. In other areas of combat, however, he has shown that he is overwhelmingly capable. He is a master swordsman and is amongst the strongest Captains physically. Despite not showing mastery of Shunpo, he also appears to be fast enough to fight on par with other Captains and Captain-level enemies due to his natural abilities.
Affinities: Possibly the most fearsome master of Zanjutsu in Soul Society, in addition to being a master of physical combat (Hakuda) and Hoho. He has no affinity whatsoever for Kido.


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Combat Ratings

Spiritual Pressure: 390
Hoho: 120
Kido: 0
Hakuda: 120
Zanjutsu: 150


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Techniques Learned:
None


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Items Owned:
Squad 12 Eye-Patch
Decorative Bells
PostPosted: Tue Mar 17, 2009 6:47 am


::11th Squad - Lieutenant::

::Shinigami::

Quote:
Gaia Avatar: User Image
Gaia Name: Mythic229

Name: Yachiru Kusajishi
Age: Unknown
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Bio: Having been born and living in one of Rukongai's roughest districts, Yachiru grew up living amidst a horrible life of blood and poverty. It was perhaps ironic that she was saved from poverty by the man who killed everyone in her village, the man who later became known as Zaraki Kenpachi and who gave her the name Yachiru, when he saw that she did not fear him as others did. Since he gave her a name and took her from that village, she has been with him constantly, riding his shoulder and cheering him on wherever he goes. Since their arrival in Soul Society she has become the Vice-Captain of Squad 11, and despite her appearance, has abilities that are quite intimidating and formidable. Childlike in both appearance and action, her hyperactive streaks are the stuff of nightmares.]

Division: Squad 11

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Zanpaktou Details

Zanpaktou: Name Unknown
Release Command: Unknown

Shikai: Unknown (Perhaps not yet achieved)

Bankai: Not yet achieved.


Quote:
Combat Potentials

Fighting Style: Despite her outward appearance, Yachiru is actually quite strong and has admirable speed and spiritual pressure. She is also surprisingly good at infiltration and stealth, though she tends to use these qualities for pranks (particularly on Byakuya Kuchiki).
Affinities: Has shown affinity for Hoho and is assumed to have a high level of skill in Zanjutsu due to her position. Likely has little-to-no Kido affinity, and can be assumed to have sub-standard Hakuda due to her relatively small stature.


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Combat Ratings

Spiritual Pressure: 250

Hoho: 120
Kido: 20
Hakuda: 20
Zanjutsu: 90


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Techniques Learned:
None


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Items Owned:

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Thu Mar 19, 2009 7:23 pm


::11th Squad - 3rd Seat::

::Shinigami::

Quote:
Gaia Avatar: Open
Gaia Name: Open

Name: Ikkaku Madarame
Age: Unknown
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Bio: Having once been little more than a thug who sought fights in the Rukon District, never having lost a single one, it was only after he met and was summarily defeated by Zaraki Kenpachi that his ambition turned to becoming a Soul Reaper. He did this so that he could serve under Kenpachi, in hopes that they would one day be able to fight one another again; despite being of a level of strength far beyond his rank as a 3rd Seat, he keeps the extent of his powers hidden to ensure that he is never promoted out of Squad 11. Ikkaku was also once the fighting mentor of Renji Abarai, who was is one of the very few people who know of the existence of his Bankai.

At some point during his time in Rukon District, he met and became friends with Yumichika Ayasegawa, and the two have been practically inseparable since. Ikkaku is not unlike Zaraki in that he constantly seeks strong opponents and revels in the thrill of battle. Though initially arrogant, he has shown that he is actually quite intelligent and contemplative, displaying impressive preparation skills before going into battle. He is also quite loyal and fun-loving, and can almost always be found either training, fighting, or drinking sake.

Division: Squad 11

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Zanpaktou Details

Zanpaktou: Hozukimaru
Release Command: "Grow, Hozukimaru"

Shikai: Hōzukimaru's Shikai is unusual in that Ikkaku slams Hōzukimaru's hilt (and sometimes its pommel) into its sheath to activate it when saying the command phrase. Once activated, Hōzukimaru takes on the form of what initially appears to be a yari (spear) with a wax wood shaft. The pommel also has a red horsehair tassel. While it does technically function as such, it is also a three section staff, which surprises opponents when they first attack. Ikkaku uses the command "Split" to separate the sections, after which the sections can independently reconnect and separate again at will.

Bankai: Ryumon Hozukimaru

Ryumon Hozukimaru: Ikkaku's two main weapons are a Chinese Monk's spade and a standard Guan dao. Both have a traditional horsehair tassel at the hilt and a long cylindrical weight for a pommel. The pommels are connected by a heavy chain to the center section, which resembles an axe-like blade with a parallel handle forged into the blunt end and a dragon crest on one side of the blade. Despite all three weapons being of near-ridiculous proportions, Ikkaku wields them easily. Ikkaku usually holds one blade in each hand and lets the central portion "float" behind him, though he will occasionally spin the entire configuration about using the center handle as a pivot.

Ikkaku's Bankai, like his Shikai, is quite unusual. Aside from the increase in power, his Bankai offers no special abilities and no special defense properties. While quite capable of injuring opponents, the weapons are easily damaged. To make up for this, Ikkaku's Bankai gets increasingly more powerful as the fight drags on. After he performs his Bankai, the dragon crest will slowly fill in with crimson dye as Ikkaku's Spiritual Pressure rises. It fills faster when he spins Hōzukimaru with the center handle. Ikkaku comments that his Zanpakutō is actually very lazy in battle (in stark contrast to Ikkaku himself) and needs to be woken up through causing or receiving injury; which would explain its ability to accumulate attacking power the longer the fight extends. When the crest is completely filled, Hōzukimaru is at its full power. However, the force of unleashing so much power can leave his Zanpakutō's edge brittle afterward.


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Combat Potentials

Fighting Style: Preferring a straightforward fight to any sort of trickery and magic, Ikkaku is all about power with a particular fondness for Zanjutsu. He always comes prepared to fights and is surprisingly clever, but will consciously avoid using his Bankai release unless he is absolutely sure that no one will notice (in order to prevent its discovery and his forced promotion from Squad 11). Ikkaku is also sufficiently fast and talented with both hands, perhaps revealing a high level of skill in Hakuda as well.
Affinities: Very strong affinity for Zanjutsu, with a lesser affinity for Hoho and Hakuda. Seems to have little-to-no interest in Kido, as per the usual with Squad 11 members.


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Combat Ratings

Spiritual Pressure: 395
Hoho: 120
Kido: 40
Hakuda: 100
Zanjutsu: 135


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Techniques Learned:
Shunpo


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Items Owned:
Blood-Stopping Salve (Stored in the hilt of his weapon)
PostPosted: Thu Mar 19, 2009 7:41 pm


::11th Squad - 5th Seat::

::Shinigami::

Quote:
Gaia Avatar: User Image
Gaia Name: Arena Emperor

Name: Yumichika Ayasegawa
Age: Unknown
Appearance: User Image - Blocked by "Display Image" Settings. Click to show.
Bio: Having once lived in the Rukon District, it is known that at some point Yumichika met and became friends with Ikkaku Madarame, eventually coming to Soul Society and becoming a shinigami with him after Ikkaku's loss to Kenpachi Zaraki. Since then he rose to the rank of 5th Seat, claiming it because he felt the number was the most beautiful next to the number 3 (a seat occupied by Ikkaku already), despite having abilities far exceeding a 5th Seat and perhaps above many Vice-Captains. Narcissistic, quite feminine, and beautiful, Yumichika values beauty above all else, and tends to judge others and all things according to that. Despite his initial arrogance, however, he is fiercely loyal to his friend Ikkaku, and also hides aspects of his fighting style in order to remain a member of Squad 11. One example is forcing his Shikai to often fight using a deviated and vastly weakened form, due to the true nature of his Shikai going against the unspoken rules of the Division.

Division: Squad 11

Quote:
Zanpaktou Details

Zanpaktou: Ruri'iro Kujaku (Nicknamed "Fuji Kujaku")
Release Command: "Split and Deviate, Ruri'iro Kujaku" ("Bloom, Fuji Kujaku" ~ Forced release command for weakened form)

False Shikai (Fuji Kujaku): A sickle-shaped blade, or falx, distinguished from the khopesh by the cutting edge being located on the inside. A hinge at the hilt allows it to split into four identical blades. Actually has no known special properties on its own, save raising power to a lesser degree than a normal Shikai.

True Shikai (Ruri'iro Kujaku): Ruri'iro Kujaku flares up and takes the appearance of many peacock feather like vines, after which it drains the opponent's spiritual power, allowing him to beat even lieutenant-level fighters with apparent ease. The peacock feathers become vines that ensnare an opponent then flowers grow out of the the vines, these flowers grow as they steal an opponent's spiritual power. Any Spiritual Energy an opponent uses will just go straight into them. When the flowers bloom the collected Spiritual Energy is turned against the opponent. By chewing the petals he can heal his wounds. (It should be noted that this is the true release of Yumichika's Zanpaktou, that he only releases when no one else is watching. This is because it is a Kido type, which is against the unspoken rule in Squad 11 to only allow physical types. When releasing his "False Shikai", he calls it by the Zanpaktou's "least favorite color", provoking it to release into its weakened state, but by calling by its "favorite color", he can release this true form.)

Bankai: Not yet achieved.


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Combat Potentials

Fighting Style: Though an adequate fighter physically who is also skilled in agility and zanjutsu, Yumichika actually has a strong affinity for Kido. Unfortunately, he never utilizes this because of his desire to remain with Ikkaku in Squad 11, and the potential he has in this area goes to waste. Despite that, Yumichika has a wickedly powerful (borderline overpowered) Shikai release, and if he can achieve battle in a place where no one else is watching, he will use it to ensnare and defeat an enemy much stronger than him with ease.
Affinities: High Kido affinity (despite its rare use) and Zanjutsu. Lesser affinities for Hoho and especially Hakuda.


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Combat Ratings

Spiritual Pressure: 290

Hoho: 70
Kido: 100
Hakuda: 50
Zanjutsu: 70


Quote:
Techniques Learned:
Shunpo


Quote:
Items Owned:
Spare Clothes
Decorative Feathers

Arena Emperor
Captain

Fashionable Genius

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